/external/skia/src/animator/ |
D | SkDisplayMovie.h | 26 bool doEvent(const SkEvent& evt) { in doEvent() function 27 return fLoaded && fMovie.doEvent(evt); in doEvent() 29 bool doEvent(SkDisplayEvent::Kind , SkEventState* state ) override;
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D | SkDisplayMovie.cpp | 67 bool SkDisplayMovie::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) { in doEvent() function in SkDisplayMovie 71 return fMovie.fMaker->fEvents.doEvent(*fMovie.fMaker, kind, state); in doEvent() 108 movieMaker->fEvents.doEvent(*movieMaker, SkDisplayEvent::kOnload, NULL); in enable()
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D | SkDisplayEvents.cpp | 29 bool SkEvents::doEvent(SkAnimateMaker& maker, SkDisplayEvent::Kind kind, SkEventState* state) { in doEvent() function in SkEvents 48 movie->doEvent(kind, state); in doEvent()
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D | SkAnimator.cpp | 102 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyChar, &state); in doCharEvent() 113 bool result = fMaker->fEvents.doEvent(*fMaker, in doClickEvent() 127 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPress, &state); in doKeyEvent() 138 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPressUp, &state); in doKeyUpEvent() 177 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kMouseDown, &state); in findClickEvent() 419 fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kOnEnd, &eventState); in onEvent() 435 movie->doEvent(evt); in onEvent()
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D | SkADrawable.cpp | 12 bool SkADrawable::doEvent(SkDisplayEvent::Kind , SkEventState* ) { in doEvent() function in SkADrawable
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D | SkADrawable.h | 21 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
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D | SkDisplayEvents.h | 30 bool doEvent(SkAnimateMaker& , SkDisplayEvent::Kind , SkEventState* );
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D | SkAnimateMaker.cpp | 175 bool SkAnimateMaker::doEvent(const SkEvent& event) { in doEvent() function in SkAnimateMaker 176 return (!fInMovie || fLoaded) && fAnimator->doEvent(event); in doEvent() 238 movieMaker->fEvents.doEvent(*movieMaker, SkDisplayEvent::kOnload, NULL);
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D | SkDrawGroup.h | 27 bool doEvent(SkDisplayEvent::Kind , SkEventState* state ) override;
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D | SkDrawGroup.cpp | 94 bool SkGroup::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) { in doEvent() function in SkGroup 100 handled |= drawable->doEvent(kind, state); in doEvent()
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D | SkAnimateMaker.h | 55 bool doEvent(const SkEvent& event);
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D | SkDisplayPost.cpp | 224 fTargetMaker->doEvent(fEvent); in enable()
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D | SkDisplayXMLParser.cpp | 215 fMaker.fEvents.doEvent(fMaker, SkDisplayEvent::kOnload, NULL); in onEndElement()
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/external/skia/src/views/ |
D | SkWindow.cpp | 182 return focus->doEvent(evt); in handleChar() 200 if (focus->doEvent(evt)) in handleKey() 228 if (focus->doEvent(evt)) in handleKeyUp()
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D | SkEventSink.cpp | 74 bool SkEventSink::doEvent(const SkEvent& evt) { in doEvent() function in SkEventSink 230 return sink->doEvent(evt) ? kHandled_EventResult : kNotHandled_EventResult; in DoEvent()
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D | SkView.cpp | 712 if (parent->doEvent(evt)) { in sendEventToParents()
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/external/skia/include/views/ |
D | SkEventSink.h | 39 bool doEvent(const SkEvent&);
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/external/skia/samplecode/ |
D | SampleApp.cpp | 1790 curr_view(this)->doEvent(evt); in onDispatchClick() 2024 return view->doEvent(evt); in SetRepeatDraw() 2030 return view->doEvent(evt); in SetUsePipe()
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