Searched refs:drawCoverage (Results 1 – 5 of 5) sorted by relevance
27 DrawPathBench(bool drawCoverage) : fDrawCoverage(drawCoverage) { in DrawPathBench() argument29 fName.printf("draw_coverage_%s", drawCoverage ? "true" : "false"); in DrawPathBench()
128 bool pathIsMutable, bool drawCoverage,
129 bool drawCoverage = false);
785 bool drawCoverage) { in Choose() argument791 (drawCoverage && (kAlpha_8_SkColorType != device.colorType()))) { in Choose()887 if (drawCoverage) { in Choose()
48 const SkPaint& paint, bool drawCoverage = false) { in SkAutoBlitterChoose() argument50 drawCoverage); in SkAutoBlitterChoose()57 const SkPaint& paint, bool drawCoverage = false) { in choose() argument60 drawCoverage); in choose()1016 bool drawCoverage, SkBlitter* customBlitter) const { in drawPath() argument1107 blitterStorage.choose(*fBitmap, *fMatrix, *paint, drawCoverage); in drawPath()