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Searched refs:drawFB (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_cb_blit.c155 struct gl_framebuffer *drawFB = ctx->DrawBuffer; in st_BlitFramebuffer() local
164 if (st_fb_orientation(drawFB) == Y_0_TOP) { in st_BlitFramebuffer()
166 dstY0 = drawFB->Height - dstY0; in st_BlitFramebuffer()
167 dstY1 = drawFB->Height - dstY1; in st_BlitFramebuffer()
181 if (readFB->Visual.sampleBuffers > drawFB->Visual.sampleBuffers && in st_BlitFramebuffer()
235 st_renderbuffer(drawFB->_ColorDrawBuffers[0]); in st_BlitFramebuffer()
251 st_renderbuffer(drawFB->_ColorDrawBuffers[0]); in st_BlitFramebuffer()
271 &drawFB->Attachment[BUFFER_DEPTH]; in st_BlitFramebuffer()
275 &drawFB->Attachment[BUFFER_STENCIL]; in st_BlitFramebuffer()
280 st_renderbuffer(drawFB->Attachment[BUFFER_DEPTH].Renderbuffer); in st_BlitFramebuffer()
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