Searched refs:dstRegion (Results 1 – 3 of 3) sorted by relevance
/external/mesa3d/src/gallium/state_trackers/xorg/ |
D | xorg_xv.c | 492 RegionPtr dstRegion, in display_video() argument 524 REGION_TRANSLATE(pScrn->pScreen, dstRegion, -pPixmap->screen_x, in display_video() 528 dxo = dstRegion->extents.x1; in display_video() 529 dyo = dstRegion->extents.y1; in display_video() 531 pbox = REGION_RECTS(dstRegion); in display_video() 532 nbox = REGION_NUM_RECTS(dstRegion); in display_video() 542 DamageDamageRegion(&pPixmap->drawable, dstRegion); in display_video()
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/external/deqp/modules/gles3/functional/ |
D | es3fVertexTextureTests.cpp | 458 …mpler& sampler, const PosTexCoordQuadGrid<TexType>& grid, tcu::Surface& dst, const Rect& dstRegion) in computeReference() argument 472 setPixelColors(quadColors, dstRegion, grid, dst); in computeReference() 502 …Cell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const; 784 …eCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const in computeReferenceCell() 786 …xture(), lod, glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter), grid, dst, dstRegion); in computeReferenceCell() 808 …Cell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const; 1120 …eCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const in computeReferenceCell() 1124 computeReference(m_textures[textureNdx]->getRefTexture(), lod, sampler, grid, dst, dstRegion); in computeReferenceCell() 1146 …ell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const; 1460 …eCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const in computeReferenceCell() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fVertexTextureTests.cpp | 360 …mpler& sampler, const PosTexCoordQuadGrid<TexType>& grid, tcu::Surface& dst, const Rect& dstRegion) in computeReference() argument 374 setPixelColors(quadColors, dstRegion, grid, dst); in computeReference() 404 …Cell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const; 683 …eCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const in computeReferenceCell() 685 …xture(), lod, glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter), grid, dst, dstRegion); in computeReferenceCell() 707 …Cell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const; 1016 …eCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const in computeReferenceCell() 1019 computeReference(m_textures[textureNdx]->getRefTexture(), lod, sampler, grid, dst, dstRegion); in computeReferenceCell()
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