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/external/mesa3d/src/mesa/tnl/
Dt_vertex_generic.c1028 const GLfloat *dstclip = VB->ClipPtr->data[edst]; in _tnl_generic_interp() local
1029 if (dstclip[3] != 0.0) { in _tnl_generic_interp()
1030 const GLfloat w = 1.0f / dstclip[3]; in _tnl_generic_interp()
1033 pos[0] = dstclip[0] * w; in _tnl_generic_interp()
1034 pos[1] = dstclip[1] * w; in _tnl_generic_interp()
1035 pos[2] = dstclip[2] * w; in _tnl_generic_interp()