Searched refs:dy13 (Results 1 – 1 of 1) sorted by relevance
296 float dy13 = points[2][1] - points[0][1]; in is_bezier_line() local304 return floatsEqual(dx12 * dy13, dx13 * dy12); in is_bezier_line()309 return (floatsEqual(dx12 * dy13, dx13 * dy12) && in is_bezier_line()