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Searched refs:edgeflag_output (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_vs.c130 vs->edgeflag_output = i; in draw_create_vertex_shader()
162 draw->vs.edgeflag_output = dvs->edgeflag_output; in draw_bind_vertex_shader()
Ddraw_vs.h113 unsigned edgeflag_output; member
Ddraw_cliptest_tmp.h40 const unsigned ef = pvs->draw->vs.edgeflag_output; in TAG()
Ddraw_private.h241 uint edgeflag_output; member
Ddraw_pt_fetch_shade_pipeline.c109 (draw->vs.edgeflag_output ? TRUE : FALSE) ); in fetch_pipeline_prepare()
Ddraw_pt_fetch_shade_pipeline_llvm.c104 (draw->vs.edgeflag_output ? TRUE : FALSE) ); in llvm_middle_end_prepare()
Ddraw_llvm.c1334 key->need_edgeflags = (llvm->draw->vs.edgeflag_output ? TRUE : FALSE); in draw_llvm_make_variant_key()