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Searched refs:effectiveShaderStageFlags (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderLibraryCase.hpp117 …nRequirement (const std::vector<std::string>& requirements, deUint32 effectiveShaderStageFlags);
DglsShaderLibraryCase.cpp102 …nsionRequirement (const std::vector<std::string>& requirements, deUint32 effectiveShaderStageFlags) in createAnyExtensionRequirement() argument
108 retVal.m_effectiveShaderStageFlags = effectiveShaderStageFlags; in createAnyExtensionRequirement()