Searched refs:endResultTexture (Results 1 – 1 of 1) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fShaderImageLoadStoreTests.cpp | 1925 …const glu::Texture endResultTexture (renderCtx); //!< Texture for the final result; i.e. the te… in iterate() local 1933 …log << TestLog::Message << "// Created a texture (name " << *endResultTexture << ") to act as the … in iterate() 1961 glLog.glBindTexture(textureTargetGL, *endResultTexture); in iterate() 1969 glLog.glBindImageTexture(0, *endResultTexture, 0, GL_TRUE, 0, GL_READ_WRITE, internalFormatGL); in iterate() 2055 … textureToCheckGL = m_caseType == ATOMIC_OPERATION_CASE_TYPE_END_RESULT ? *endResultTexture in iterate() 2325 …const glu::Texture endResultTexture (renderCtx); //!< Texture for the final result; i.e. the te… in iterate() local 2335 …log << TestLog::Message << "// Created a texture (name " << *endResultTexture << ") to act as the … in iterate() 2361 glLog.glBindTexture(textureTargetGL, *endResultTexture); in iterate() 2369 glLog.glBindImageTexture(0, *endResultTexture, 0, GL_TRUE, 0, GL_READ_WRITE, internalFormatGL); in iterate() 2453 … textureToCheckGL = m_caseType == ATOMIC_OPERATION_CASE_TYPE_END_RESULT ? *endResultTexture in iterate()
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