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Searched refs:enqueued_ (Results 1 – 2 of 2) sorted by relevance

/external/openfst/src/include/fst/
Dshortest-distance.h105 vector<bool> enqueued_; // Is state enqueued? variable
143 enqueued_.clear(); in ShortestDistance()
152 enqueued_.push_back(false); in ShortestDistance()
161 enqueued_[source] = true; in ShortestDistance()
171 enqueued_.push_back(false); in ShortestDistance()
175 enqueued_[s] = false; in ShortestDistance()
187 enqueued_.push_back(false); in ShortestDistance()
195 enqueued_[arc.nextstate] = false; in ShortestDistance()
209 if (!enqueued_[arc.nextstate]) { in ShortestDistance()
211 enqueued_[arc.nextstate] = true; in ShortestDistance()
Dqueue.h398 while (enqueued_.size() <= s) enqueued_.push_back(false); in Enqueue()
399 enqueued_[s] = true; in Enqueue()
403 enqueued_[front_] = false; in Dequeue()
404 while ((front_ <= back_) && (enqueued_[front_] == false)) ++front_; in Dequeue()
412 for (StateId i = front_; i <= back_; ++i) enqueued_[i] = false; in Clear()
420 vector<bool> enqueued_; variable