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Searched refs:ensureFSCoords2D (Results 1 – 17 of 17) sorted by relevance

/external/skia/src/gpu/gl/builders/
DGrGLFragmentShaderBuilder.h42 virtual SkString ensureFSCoords2D(const GrGLProcessor::TransformedCoordsArray& coords,
98 virtual SkString ensureFSCoords2D(const GrGLProcessor::TransformedCoordsArray& coords,
DGrGLFragmentShaderBuilder.cpp139 SkString GrGLFragmentShaderBuilder::ensureFSCoords2D( in ensureFSCoords2D() function in GrGLFragmentShaderBuilder
/external/skia/src/effects/
DSkAlphaThresholdFilter.cpp158 SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0); in emitCode()
159 SkString maskCoords2D = fsBuilder->ensureFSCoords2D(coords, 1); in emitCode()
DSkMagnifierImageFilter.cpp155 SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0); in emitCode()
DSkDisplacementMapEffect.cpp579 SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 1); in emitCode()
DSkMorphologyImageFilter.cpp395 SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0); in emitCode()
DSkPerlinNoiseShader.cpp649 SkString vCoords = fsBuilder->ensureFSCoords2D(coords, 0); in emitCode()
DSkLightingImageFilter.cpp1645 SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0); in emitCode()
/external/skia/src/effects/gradients/
DSkTwoPointConicalGradient_gpu.cpp540 SkString coords2DString = fsBuilder->ensureFSCoords2D(coords, 0); in emitCode()
756 SkString coords2DString = fsBuilder->ensureFSCoords2D(coords, 0); in emitCode()
1020 SkString coords2DString = fsBuilder->ensureFSCoords2D(coords, 0); in emitCode()
1265 SkString coords2DString = fsBuilder->ensureFSCoords2D(coords, 0); in emitCode()
DSkSweepGradient.cpp279 SkString coords2D = builder->getFragmentShaderBuilder()->ensureFSCoords2D(coords, 0); in emitCode()
DSkRadialGradient.cpp537 t.append(builder->getFragmentShaderBuilder()->ensureFSCoords2D(coords, 0)); in emitCode()
DSkLinearGradient.cpp562 SkString t = builder->getFragmentShaderBuilder()->ensureFSCoords2D(coords, 0); in emitCode()
/external/skia/src/gpu/effects/
DGrBicubicEffect.cpp83 SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0); in emitCode()
DGrConvolutionEffect.cpp73 SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0); in emitCode()
DGrTextureDomain.cpp201 SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0); in emitCode()
DGrMatrixConvolutionEffect.cpp78 SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0); in emitCode()
/external/skia/gm/
Ddcshader.cpp75 fpb->codeAppendf("vec2 c = %s;", fpb->ensureFSCoords2D(coords, 0).c_str()); in createGLInstance()