Searched refs:entrySpecifiedSkeleton (Results 1 – 1 of 1) sorted by relevance
1016 const PtnSkeleton* entrySpecifiedSkeleton = NULL; in addPatternWithSkeleton() local1017 duplicatePattern = patternMap->getPatternFromSkeleton(skeleton, &entrySpecifiedSkeleton); in addPatternWithSkeleton()1021 if (!override || (skeletonToUse != NULL && entrySpecifiedSkeleton != NULL)) { in addPatternWithSkeleton()