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Searched refs:evalArrayCoordsVec2 (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderIndexingTests.cpp109 void evalArrayCoordsVec2 (ShaderEvalContext& c) { c.color.xy() = 1.875f * c.coords.swizzle(0,1); } in evalArrayCoordsVec2() function
116 else if (dataType == TYPE_FLOAT_VEC2) return evalArrayCoordsVec2; in getArrayCoordsEvalFunc()
/external/deqp/modules/gles3/functional/
Des3fShaderIndexingTests.cpp102 void evalArrayCoordsVec2 (ShaderEvalContext& c) { c.color.xy() = 1.875f * c.coords.swizzle(0,1); } in evalArrayCoordsVec2() function
109 else if (dataType == TYPE_FLOAT_VEC2) return evalArrayCoordsVec2; in getArrayCoordsEvalFunc()