Searched refs:evalSubscriptVec3 (Results 1 – 2 of 2) sorted by relevance
635 void evalSubscriptVec3 (ShaderEvalContext& c) { c.color.xyz() = Vec3(c.coords.x() + 0.5f*c.coords.y… in evalSubscriptVec3() function641 else if (dataType == TYPE_FLOAT_VEC3) return evalSubscriptVec3; in getVectorSubscriptEvalFunc()
589 void evalSubscriptVec3 (ShaderEvalContext& c) { c.color.xyz() = Vec3(c.coords.x() + 0.5f*c.coords.y… in evalSubscriptVec3() function595 else if (dataType == TYPE_FLOAT_VEC3) return evalSubscriptVec3; in getVectorSubscriptEvalFunc()