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Searched refs:evalTexture3DGradOffset (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp448 static void evalTexture3DGradOffset (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.co… in evalTexture3DGradOffset() function
1917 …3( 0.0f, 0.0f, 0.0f), true, IVec3(-8, 7, 3), tex3DMipmapFixed, evalTexture3DGradOffset, BOTH), in init()
1918 …( 0.0f, 0.0f, 0.0f), true, IVec3(7, 3, -8), tex3DMipmapFloat, evalTexture3DGradOffset, VERTEX… in init()
1919 …( 0.0f, 0.0f, 0.0f), true, IVec3(3, -8, 7), tex3DMipmapFloat, evalTexture3DGradOffset, FRAGME… in init()
1920 …c3(-0.2f, 0.0f, 0.0f), true, IVec3(-8, 7, 3), tex3DMipmapInt, evalTexture3DGradOffset, BOTH), in init()
1921 …3( 0.0f, 0.2f, 0.0f), true, IVec3(7, 3, -8), tex3DMipmapUint, evalTexture3DGradOffset, VERTEX… in init()
1922 …3( 0.0f, 0.0f, -0.2f), true, IVec3(3, -8, 7), tex3DMipmapUint, evalTexture3DGradOffset, FRAGME… in init()