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Searched refs:evalTexture3DProjOffsetBias (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp404 static void evalTexture3DProjOffsetBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c… in evalTexture3DProjOffsetBias() function
1761 …75f), true, -2.0f, 2.0f, true, IVec3(-8, 7, 3), tex3DFixed, evalTexture3DProjOffsetBias, FRAGME… in init()
1762 …75f), true, -2.0f, 2.0f, true, IVec3(7, 3, -8), tex3DFloat, evalTexture3DProjOffsetBias, FRAGME… in init()
1763 …0.75f), true, -2.0f, 2.0f, true, IVec3(3, -8, 7), tex3DInt, evalTexture3DProjOffsetBias, FRAGME… in init()
1764 ….75f), true, -2.0f, 2.0f, true, IVec3(-8, 7, 3), tex3DUint, evalTexture3DProjOffsetBias, FRAGME… in init()