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Searched refs:exitLandBlk (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeon/
DAMDILCFGStructurizer.cpp978 BlockT *exitLandBlk = NULL; in loopbreakPatternMatch() local
984 exitLandBlk = *exitBlkSet.begin(); in loopbreakPatternMatch()
986 exitLandBlk = findNearestCommonPostDom(exitBlkSet); in loopbreakPatternMatch()
988 if (exitLandBlk == NULL) { in loopbreakPatternMatch()
1000 PathToKind pathKind = singlePathTo(exitBlk, exitLandBlk, true); in loopbreakPatternMatch()
1003 << " to BB" << exitLandBlk->getNumber() << " PathToKind=" in loopbreakPatternMatch()
1028 if (exitLandBlk == parentLoopHeader && in loopbreakPatternMatch()
1029 (exitLandBlk = relocateLoopcontBlock(parentLoopRep, in loopbreakPatternMatch()
1032 exitLandBlk)) != NULL) { in loopbreakPatternMatch()
1036 } else if ((exitLandBlk = addLoopEndbranchBlock(loopRep, in loopbreakPatternMatch()
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