Searched refs:expectedGLState (Results 1 – 6 of 6) sorted by relevance
95 const GLboolean expectedGLState = reference ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE; in verifyBoolean() local97 if (state != expectedGLState) in verifyBoolean()141 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; in verifyBoolean() local143 if (state != expectedGLState) in verifyBoolean()211 const GLint expectedGLState = reference ? 1 : 0; in verifyBoolean() local213 if (state != expectedGLState) in verifyBoolean()215 …testCtx.getLog() << TestLog::Message << "// ERROR: expected " << expectedGLState << TestLog::EndMe… in verifyBoolean()280 const GLint64 expectedGLState = reference ? 1 : 0; in verifyBoolean() local282 if (state != expectedGLState) in verifyBoolean()284 …testCtx.getLog() << TestLog::Message << "// ERROR: expected " << expectedGLState << TestLog::EndMe… in verifyBoolean()[all …]
133 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; in verifyInteger() local135 if (state != expectedGLState) in verifyInteger()137 …testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (expectedGLState==GL_TRUE ? "GL_T… in verifyInteger()324 const GLboolean expectedGLState = references[ndx] ? GL_TRUE : GL_FALSE; in verifyIntegerAnyOf() local326 if (state == expectedGLState) in verifyIntegerAnyOf()511 const GLint expectedGLState = references[ndx]; in verifyIntegerAnyOf() local513 if (state == expectedGLState) in verifyIntegerAnyOf()697 const GLint64 expectedGLState = GLint64(references[ndx]); in verifyIntegerAnyOf() local699 if (state == expectedGLState) in verifyIntegerAnyOf()886 const GLfloat expectedGLState = GLfloat(references[ndx]); in verifyIntegerAnyOf() local[all …]
137 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; in verifyFloat() local139 if (state != expectedGLState) in verifyFloat()141 …testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (expectedGLState==GL_TRUE ? "GL_T… in verifyFloat()
97 const GLboolean expectedGLState = reference ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE; in verifyBoolean() local99 if (state != expectedGLState) in verifyBoolean()150 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; in verifyBoolean() local152 if (state != expectedGLState) in verifyBoolean()231 const GLint expectedGLState = reference ? 1 : 0; in verifyBoolean() local233 if (state != expectedGLState) in verifyBoolean()235 …testCtx.getLog() << TestLog::Message << "// ERROR: expected " << expectedGLState << TestLog::EndMe… in verifyBoolean()311 const GLfloat expectedGLState = reference ? 1.0f : 0.0f; in verifyBoolean() local313 if (state != expectedGLState) in verifyBoolean()315 …testCtx.getLog() << TestLog::Message << "// ERROR: expected " << expectedGLState << "; got " << st… in verifyBoolean()
131 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; in verifyInteger() local133 if (state != expectedGLState) in verifyInteger()135 …testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (expectedGLState==GL_TRUE ? "GL_T… in verifyInteger()292 const GLboolean expectedGLState = references[ndx] ? GL_TRUE : GL_FALSE; in verifyIntegerAnyOf() local294 if (state == expectedGLState) in verifyIntegerAnyOf()460 const GLint expectedGLState = references[ndx]; in verifyIntegerAnyOf() local462 if (state == expectedGLState) in verifyIntegerAnyOf()630 const GLfloat expectedGLState = GLfloat(references[ndx]); in verifyIntegerAnyOf() local631 …DE_ASSERT(references[ndx] == GLint(expectedGLState)); // reference integer must have 1:1 mapping t… in verifyIntegerAnyOf()633 if (state == expectedGLState) in verifyIntegerAnyOf()
135 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; in verifyFloat() local137 if (state != expectedGLState) in verifyFloat()139 …testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (expectedGLState==GL_TRUE ? "GL_T… in verifyFloat()