Searched refs:fActiveList (Results 1 – 2 of 2) sorted by relevance
28 *fActiveList.append() = active; in append()37 … for (SkActive** activePtr = fActiveList.begin(); activePtr < fActiveList.end(); activePtr++) { in draw()63 fActiveList.reset(); in hardReset()127 int index = fActiveList.find(active); in remove()129 fActiveList.remove(index); // !!! could use shuffle instead in remove()130 SkASSERT(fActiveList.find(active) < 0); in remove()
63 SkTDActiveArray fActiveList; variable