Home
last modified time | relevance | path

Searched refs:fAligned (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/pathops/
DSkOpSpan.cpp90 if (this->fAligned) { in align()
111 this->fAligned = true; in align()
138 this->fAligned = true; in alignEnd()
220 fAligned = true; in initBase()
DSkOpSpan.h130 return fAligned; in aligned()
296 fAligned = false; in unaligned()
327 bool fAligned; variable
DSkPathOpsPostSect.cpp134 if (this->fAligned) { in align()
155 this->fAligned = true; in align()
182 this->fAligned = true; in alignEnd()
252 fAligned = true; in initBase()
/external/skia/bench/
DGameBench.cpp35 , fAligned(aligned) in GameBench()
175 if (fAligned) { in onDraw()
233 bool fAligned; member in GameBench
/external/skia/tests/
DPathOpsDebug.cpp934 if (this->fAligned) { in dumpBase()