Searched refs:fColorUni (Results 1 – 1 of 1) sorted by relevance
609 UniformHandle lightColorUni() const { return fColorUni; } in lightColorUni()612 UniformHandle fColorUni; member in __anonae3a547c0111::GrGLLight1861 fColorUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitLightColorUniform()1873 setUniformPoint3(pdman, fColorUni, light->color() * SkScalarInvert(SkIntToScalar(255))); in setData()