Searched refs:fCurrShaderID (Results 1 – 2 of 2) sorted by relevance
126 GrGLuint fCurrShaderID; member in SkNullGLContext::ContextState133 , fCurrShaderID(0) {} in ContextState()202 return ++State::Get()->fCurrShaderID; in nullGLCreateShader()
131 GrGLuint fCurrShaderID; member141 , fCurrShaderID(0) {} in ThreadContext()208 return ++ThreadContext::Get()->fCurrShaderID; in nullGLCreateShader()