Searched refs:fDeferredDrawing (Results 1 – 2 of 2) sorted by relevance
550 fDeferredDrawing = true; // On by default in init()575 if (fDeferredDrawing) { in recordedDrawCommand()586 return fDeferredDrawing ? this->getDeferredDevice()->recordingCanvas() : in drawingCanvas()601 if (val != fDeferredDrawing) { in setDeferredDrawing()602 if (fDeferredDrawing) { in setDeferredDrawing()606 fDeferredDrawing = val; in setDeferredDrawing()611 return fDeferredDrawing; in isDeferredDrawing()631 if (fDeferredDrawing) { in silentFlush()781 if (fDeferredDrawing && this->isFullFrame(NULL, &paint) && in onDrawPaint()804 if (fDeferredDrawing && this->isFullFrame(&rect, &paint) && in onDrawRect()[all …]
249 bool fDeferredDrawing; variable