Searched refs:fFSYUni (Results 1 – 2 of 2) sorted by relevance
445 GrGLProgramDataManager::UniformHandle fFSYUni; variable
915 fFSYUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitUniforms()974 pdman.set1f(fFSYUni, yCoord); in setData()1049 builder->getUniformVariable(fFSYUni).c_str()); in emitColor()