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Searched refs:fGL (Results 1 – 15 of 15) sorted by relevance

/external/skia/experimental/iOSSampleApp/
DSkSampleUIView.mm268 fGL.fContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES1];
270 fGL.fContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
273 if (!fGL.fContext || ![EAGLContext setCurrentContext:fGL.fContext])
280 glGenFramebuffers(1, &fGL.fFramebuffer);
281 glBindFramebuffer(GL_FRAMEBUFFER, fGL.fFramebuffer);
283 glGenRenderbuffers(1, &fGL.fRenderbuffer);
284 glGenRenderbuffers(1, &fGL.fStencilbuffer);
286 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fRenderbuffer);
287 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, fGL.fRenderbuffer…
289 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fStencilbuffer);
[all …]
DSkSampleUIView.h26 } fGL; variable
/external/skia/src/gpu/gl/mesa/
DSkMesaGLContext.cpp53 fGL.reset(GrGLCreateMesaInterface()); in SkMesaGLContext()
54 if (NULL == fGL.get()) { in SkMesaGLContext()
60 if (!fGL->validate()) { in SkMesaGLContext()
72 fGL.reset(NULL); in destroyGLContext()
/external/skia/src/gpu/gl/mac/
DSkCreatePlatformGLContext_mac.cpp56 fGL.reset(GrGLCreateNativeInterface()); in MacGLContext()
57 if (NULL == fGL.get()) { in MacGLContext()
62 if (!fGL->validate()) { in MacGLContext()
74 fGL.reset(NULL); in destroyGLContext()
/external/skia/src/gpu/gl/
DSkGLContext.cpp15 SkASSERT(NULL == fGL.get()); // Subclass should destroy the interface. in ~SkGLContext()
19 if (fGL) { in testAbandon()
20 fGL->abandon(); in testAbandon()
DSkNullGLContext.cpp547 fGL.reset(interface); in SkNullGLContext()
555 fGL.reset(NULL); in ~SkNullGLContext()
/external/skia/src/gpu/gl/egl/
DSkCreatePlatformGLContext_egl.cpp72 for (; NULL == fGL.get() && api < apiLimit; ++api) { in EGLGLContext()
137 fGL.reset(GrGLCreateNativeInterface()); in EGLGLContext()
138 if (NULL == fGL.get()) { in EGLGLContext()
144 if (!fGL->validate()) { in EGLGLContext()
157 fGL.reset(NULL); in destroyGLContext()
/external/skia/src/gpu/gl/iOS/
DSkCreatePlatformGLContext_iOS.mm35 fGL.reset(GrGLCreateNativeInterface());
36 if (NULL == fGL.get()) {
41 if (!fGL->validate()) {
53 fGL.reset(NULL);
/external/skia/src/gpu/gl/angle/
DSkANGLEGLContext.cpp99 fGL.reset(GrGLCreateANGLEInterface()); in SkANGLEGLContext()
100 if (NULL == fGL.get()) { in SkANGLEGLContext()
105 if (!fGL->validate()) { in SkANGLEGLContext()
117 fGL.reset(NULL); in destroyGLContext()
/external/skia/src/gpu/gl/win/
DSkCreatePlatformGLContext_win.cpp116 fGL.reset(GrGLCreateNativeInterface()); in WinGLContext()
117 if (NULL == fGL.get()) { in WinGLContext()
122 if (!fGL->validate()) { in WinGLContext()
134 fGL.reset(NULL); in destroyGLContext()
/external/skia/src/gpu/gl/debug/
DSkDebugGLContext.cpp12 fGL.reset(GrGLCreateDebugInterface()); in SkDebugGLContext()
16 fGL.reset(NULL); in ~SkDebugGLContext()
/external/skia/src/gpu/gl/glx/
DSkCreatePlatformGLContext_glx.cpp270 fGL.reset(GrGLCreateNativeInterface()); in GLXGLContext()
271 if (NULL == fGL.get()) { in GLXGLContext()
277 if (!fGL->validate()) { in GLXGLContext()
290 fGL.reset(NULL); in destroyGLContext()
/external/skia/include/gpu/gl/
DSkGLContext.h26 const GrGLInterface* gl() const { return fGL.get(); } in gl()
55 SkAutoTUnref<const GrGLInterface> fGL; variable
/external/icu/icu4j/main/tests/core/src/com/ibm/icu/dev/test/rbbi/
DRBBITestMonkey.java543 UnicodeSet fGL; field in RBBITestMonkey.RBBILineMonkey
594 fGL = new UnicodeSet("[\\p{Line_break=GL}]"); in RBBILineMonkey()
648 fSets.add(fGL); in RBBILineMonkey()
827 if (fGL.contains(prevChar)) { in next()
835 fHY.contains(prevChar) ) && fGL.contains(thisChar)) { in next()
/external/icu/icu4c/source/test/intltest/
Drbbitst.cpp2896 UnicodeSet *fGL; member in RBBILineMonkey
2948 fGL = new UnicodeSet(UNICODE_STRING_SIMPLE("[\\p{Line_break=GL}]"), status); in RBBILineMonkey()
3003 fSets->addElement(fGL, status); in RBBILineMonkey()
3235 if (fGL->contains(prevChar)) { in next()
3243 fHY->contains(prevChar) ) && fGL->contains(thisChar)) { in next()
3517 delete fGL; in ~RBBILineMonkey()