Searched refs:fGLVersion (Results 1 – 2 of 2) sorted by relevance
14 fGLVersion = that.fGLVersion; in operator =()39 fGLVersion = GrGLGetVersionFromString(ver); in initialize()40 if (GR_GL_INVALID_VER == fGLVersion) { in initialize()79 fGLVersion = GR_GL_VER(0, 0); in reset()
49 GrGLVersion version() const { return fGLVersion; } in version()77 GrGLVersion fGLVersion; variable