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Searched refs:fHasReadFragmentPosition (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/builders/
DGrGLFragmentShaderBuilder.h117 bool hasReadFragmentPosition() const { return fHasReadFragmentPosition; } in hasReadFragmentPosition()
120 fHasReadFragmentPosition = false; in reset()
163 bool fHasReadFragmentPosition; variable
DGrGLFragmentShaderBuilder.cpp116 , fHasReadFragmentPosition(false) { in GrGLFragmentShaderBuilder()
156 fHasReadFragmentPosition = true; in fragmentPosition()