Searched refs:fInlineUploads (Results 1 – 2 of 2) sorted by relevance
45 int uploadCount = fInlineUploads.count(); in flushNext()47 fInlineUploads[fInlineUpdatesIndex]->lastUploadToken() <= fLastFlushedToken) { in flushNext()48 fInlineUploads[fInlineUpdatesIndex++]->upload(TextureUploader(fGpu)); in flushNext()
75 fInlineUploads.push_back().reset(SkRef(upload)); in upload()104 fInlineUploads.reset(); in postFlush()170 SkTArray<SkAutoTUnref<Uploader>, true> fInlineUploads; variable