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Searched refs:fInlineUploads (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/
DGrBatchTarget.cpp45 int uploadCount = fInlineUploads.count(); in flushNext()
47 fInlineUploads[fInlineUpdatesIndex]->lastUploadToken() <= fLastFlushedToken) { in flushNext()
48 fInlineUploads[fInlineUpdatesIndex++]->upload(TextureUploader(fGpu)); in flushNext()
DGrBatchTarget.h75 fInlineUploads.push_back().reset(SkRef(upload)); in upload()
104 fInlineUploads.reset(); in postFlush()
170 SkTArray<SkAutoTUnref<Uploader>, true> fInlineUploads; variable