Searched refs:fInstancesRemaining (Results 1 – 1 of 1) sorted by relevance
137 fInstancesRemaining = 0; in init()151 fInstancesRemaining = vertices.fInstanceCount - vertices.fMaxInstancesPerDraw; in init()156 if (!fInstancesRemaining) { in next()160 int instances = SkTMin(fInstancesRemaining, fVertices->fMaxInstancesPerDraw); in next()163 fInstancesRemaining -= instances; in next()169 int fInstancesRemaining; variable