Searched refs:fLogRangeHigh (Results 1 – 3 of 3) sorted by relevance
27 fLogRangeHigh = 0; in PrecisionInfo()35 return fLogRangeLow == that.fLogRangeLow && fLogRangeHigh == that.fLogRangeHigh &&43 int fLogRangeHigh; member
605 fFloatPrecisions[s][p].fLogRangeHigh, in dump()
1119 fFloatPrecisions[s][p].fLogRangeHigh = range[1]; in initShaderPrecisionTable()1139 fFloatPrecisions[s][p].fLogRangeHigh = 127; in initShaderPrecisionTable()