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Searched refs:fLogRangeLow (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/
DGrDrawTargetCaps.h26 fLogRangeLow = 0; in PrecisionInfo()
35 return fLogRangeLow == that.fLogRangeLow && fLogRangeHigh == that.fLogRangeHigh &&
41 int fLogRangeLow; member
DGrDrawTarget.cpp604 fFloatPrecisions[s][p].fLogRangeLow, in dump()
/external/skia/src/gpu/gl/
DGrGLCaps.cpp1118 fFloatPrecisions[s][p].fLogRangeLow = range[0]; in initShaderPrecisionTable()
1138 fFloatPrecisions[s][p].fLogRangeLow = 127; in initShaderPrecisionTable()