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Searched refs:fMagFilter (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLTexture.h23 GrGLenum fMagFilter; member
DGrGLGpu.cpp1009 initialTexParams.fMagFilter = GR_GL_NEAREST; in onCreateTexture()
1014 initialTexParams.fMagFilter)); in onCreateTexture()
1079 initialTexParams.fMagFilter = GR_GL_NEAREST; in onCreateCompressedTexture()
1084 initialTexParams.fMagFilter)); in onCreateCompressedTexture()
2228 newTexParams.fMagFilter = glMagFilterModes[filterMode]; in bindTexture()
2241 if (setAll || newTexParams.fMagFilter != oldTexParams.fMagFilter) { in bindTexture()
2245 newTexParams.fMagFilter)); in bindTexture()