Searched refs:fMagFilter (Results 1 – 2 of 2) sorted by relevance
23 GrGLenum fMagFilter; member
1009 initialTexParams.fMagFilter = GR_GL_NEAREST; in onCreateTexture()1014 initialTexParams.fMagFilter)); in onCreateTexture()1079 initialTexParams.fMagFilter = GR_GL_NEAREST; in onCreateCompressedTexture()1084 initialTexParams.fMagFilter)); in onCreateCompressedTexture()2228 newTexParams.fMagFilter = glMagFilterModes[filterMode]; in bindTexture()2241 if (setAll || newTexParams.fMagFilter != oldTexParams.fMagFilter) { in bindTexture()2245 newTexParams.fMagFilter)); in bindTexture()