Searched refs:fNumSlowPathsAndDashEffects (Results 1 – 2 of 2) sorted by relevance
136 PathCounter() : fNumSlowPathsAndDashEffects(0) {} in PathCounter()141 fNumSlowPathsAndDashEffects += analysis.fNumSlowPathsAndDashEffects; in operator ()()147 fNumSlowPathsAndDashEffects++; in checkPaint()159 fNumSlowPathsAndDashEffects--; in operator ()()176 fNumSlowPathsAndDashEffects++; in operator ()()189 int fNumSlowPathsAndDashEffects; member199 fNumSlowPathsAndDashEffects = SkTMin<int>(counter.fNumSlowPathsAndDashEffects, 255); in Analysis()216 bool ret = fNumSlowPathsAndDashEffects < kNumSlowPathsTol; in suitableForGpuRasterization()
294 uint8_t fNumSlowPathsAndDashEffects; member