Searched refs:fOneMinusCos (Results 1 – 2 of 2) sorted by relevance
741 float fOneMinusCos = ((float) 1.0) - fCos; in fromAngleNormalAxis() local745 float fXYM = axis.x * axis.y * fOneMinusCos; in fromAngleNormalAxis()746 float fXZM = axis.x * axis.z * fOneMinusCos; in fromAngleNormalAxis()747 float fYZM = axis.y * axis.z * fOneMinusCos; in fromAngleNormalAxis()752 m00 = fX2 * fOneMinusCos + fCos; in fromAngleNormalAxis()756 m11 = fY2 * fOneMinusCos + fCos; in fromAngleNormalAxis()760 m22 = fZ2 * fOneMinusCos + fCos; in fromAngleNormalAxis()
928 float fOneMinusCos = ((float) 1.0) - fCos; in fromAngleNormalAxis() local932 float fXYM = axis.x * axis.y * fOneMinusCos; in fromAngleNormalAxis()933 float fXZM = axis.x * axis.z * fOneMinusCos; in fromAngleNormalAxis()934 float fYZM = axis.y * axis.z * fOneMinusCos; in fromAngleNormalAxis()939 m00 = fX2 * fOneMinusCos + fCos; in fromAngleNormalAxis()943 m11 = fY2 * fOneMinusCos + fCos; in fromAngleNormalAxis()947 m22 = fZ2 * fOneMinusCos + fCos; in fromAngleNormalAxis()