Searched refs:fOrigColors (Results 1 – 2 of 2) sorted by relevance
109 fOrigColors = reinterpret_cast<SkColor*>( in SkGradientShaderBase()113 fOrigColors = fStorage; in SkGradientShaderBase()118 SkColor* origColors = fOrigColors; in SkGradientShaderBase()130 fOrigPos = (SkScalar*)(fOrigColors + fColorCount); in SkGradientShaderBase()134 fRecs = (Rec*)(fOrigColors + fColorCount); in SkGradientShaderBase()204 if (fOrigColors != fStorage) { in ~SkGradientShaderBase()205 sk_free(fOrigColors); in ~SkGradientShaderBase()212 colorAlpha &= SkColorGetA(fOrigColors[i]); in initCommon()219 desc.fColors = fOrigColors; in flatten()232 memcpy(colors, fOrigColors, fColorCount * sizeof(SkColor)); in getGpuColorType()[all …]
260 SkColor* fOrigColors; // original colors, before modulation by paint in context. variable