Searched refs:fOwnsShader (Results 1 – 3 of 3) sorted by relevance
35 fPaint->fOwnsShader = true; in add()61 fPaint->fOwnsShader = true; in add()
75 fOwnsPathEffect(false), fOwnsShader(false), fOwnsTypeface(false) { in SkDrawPaint()85 if (fOwnsShader) in ~SkDrawPaint()206 if (fOwnsShader && maker.resolveID(shader, original->shader) == false) in resolveIDs()
70 SkBool8 fOwnsShader; variable