Searched refs:fPadding (Results 1 – 3 of 3) sorted by relevance
176 int fPadding, fMargin; member in BlurRectDirectGM182 fPadding(10), in BlurRectDirectGM()231 cur_y += max_height + fPadding; in onDraw()241 cur_x += bm.width() + fPadding; in onDraw()
2125 FX_FLOAT fPadding = 0.0f; in VTToEdit() local2130 fPadding = 0.0f; in VTToEdit()2133 fPadding = (rcPlate.Height() - rcContent.Height()) * 0.5f; in VTToEdit()2136 fPadding = rcPlate.Height() - rcContent.Height(); in VTToEdit()2141 point.y - (m_ptScrollPos.y + fPadding - rcPlate.top)); in VTToEdit()2149 FX_FLOAT fPadding = 0.0f; in EditToVT() local2154 fPadding = 0.0f; in EditToVT()2157 fPadding = (rcPlate.Height() - rcContent.Height()) * 0.5f; in EditToVT()2160 fPadding = rcPlate.Height() - rcContent.Height(); in EditToVT()2165 point.y + (m_ptScrollPos.y + fPadding - rcPlate.top)); in EditToVT()
88 UBool fPadding; member