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Searched refs:fPlotHeight (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/
DGrBatchAtlas.cpp226 , fPlotHeight(texture->height() / numPlotsY) in GrBatchAtlas()
230 SkASSERT(fPlotHeight * fNumPlotsY == texture->height()); in GrBatchAtlas()
244 (*currPlot)->init(this, texture, id, 1, x, y, fPlotWidth, fPlotHeight, fBPP); in GrBatchAtlas()
290 SkASSERT(fTexture && width <= fPlotWidth && height <= fPlotHeight); in addToAtlas()
340 newPlot->init(this, fTexture, index, ++generation, x, y, fPlotWidth, fPlotHeight, fBPP); in addToAtlas()
DGrBatchAtlas.h128 int fPlotHeight; variable