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Searched refs:fReserve (Results 1 – 3 of 3) sorted by relevance

/external/skia/include/core/
DSkTDArray.h18 fReserve = fCount = 0; in SkTDArray()
24 fReserve = fCount = 0; in SkTDArray()
29 fReserve = fCount = count; in SkTDArray()
33 fReserve = fCount = 0; in SkTDArray()
44 if (src.fCount > fReserve) {
66 SkTSwap(fReserve, other.fReserve); in swap()
76 fReserve = fCount = 0; in detach()
92 int reserved() const { return fReserve; } in reserved()
124 fReserve = fCount = 0; in reset()
126 SkASSERT(fReserve == 0 && fCount == 0); in reset()
[all …]
/external/skia/src/animator/
DSkTypedArray.cpp31 fReserve = fCount = 0; in SkDS32Array()
40 fReserve = fCount = 0; in SkDS32Array()
53 fReserve = fCount = 0; in SkDS32Array()
65 fReserve = fCount = SkToU16(count); in SkDS32Array()
73 if (src.fCount > fReserve) in operator =()
99 SkTSwap(fReserve, other.fReserve); in swap()
136 if (fCount + extra > fReserve) in growBy()
148 fReserve = SkToU16((U16CPU)size); in growBy()
DSkTDArray_Experimental.h72 fReserve = fCount = 0; in reset()
76 SkASSERT(fReserve == 0 && fCount == 0); in reset()
82 if (count > fReserve) in setCount()
95 uint16_t fReserve, fCount; variable