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Searched refs:fResetPending (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/animator/
DSkDisplayApply.cpp275 animator->fResetPending = animator->fReset; in enable()
601 if (animate->fResetPending) { in interpolate()
603 animate->fResetPending = false; in interpolate()
608 if (animate->fResetPending) { in interpolate()
610 animate->fResetPending = false; in interpolate()
DSkAnimateBase.h74 unsigned fResetPending : 1; variable
DSkAnimateBase.cpp44 fMirror(0), fReset(0), fResetPending(0), fTargetIsScope(0) { in SkAnimateBase()