Searched refs:fSaveRestore (Results 1 – 3 of 3) sorted by relevance
/external/skia/src/animator/ |
D | SkAnimateActive.cpp | 43 for (index = 0; index < fSaveRestore.count(); index++) in ~SkActive() 44 delete[] fSaveRestore[index]; in ~SkActive() 94 int saveIndex = fSaveRestore.count(); in append() 99 delete[] fSaveRestore[saveIndex]; in append() 100 fSaveRestore.remove(saveIndex); in append() 119 int saveIndex = fSaveRestore.count(); in appendSave() 123 fSaveRestore.setCount(newTotal); in appendSave() 129 memmove(&fSaveRestore[newTotal], &fSaveRestore[saveIndex], oldCount); in appendSave() 130 memset(&fSaveRestore[newTotal + oldCount], 0, in appendSave() 131 sizeof(fSaveRestore[0]) * (newCount - oldCount)); in appendSave() [all …]
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D | SkDisplayApply.cpp | 469 SkOperand* saveOperand = fActive->fSaveRestore[activeIndex]; in endSave() 471 info->setValue(target, fActive->fSaveRestore[activeIndex], count); in endSave() 477 scriptValue.fOperand = fActive->fSaveRestore[activeIndex][0]; in endSave() 480 SkOperand* save = fActive->fSaveRestore[activeIndex]; in endSave() 751 if (fActive->fSaveRestore[activeIndex] == NULL) { in save() 752 fActive->fSaveRestore[activeIndex] = new SkOperand[count]; in save() 756 memcpy(last.begin(), fActive->fSaveRestore[activeIndex], count * sizeof(SkOperand)); in save() 759 info->getValue(target, fActive->fSaveRestore[activeIndex], count); in save() 767 fActive->fSaveRestore[activeIndex][0] = scriptValue.fOperand; in save()
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D | SkAnimateActive.h | 69 SkTDOperandPtrArray fSaveRestore; // if apply has restore="true" variable
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