Searched refs:fSetupFragPosition (Results 1 – 2 of 2) sorted by relevance
112 , fSetupFragPosition(false) in GrGLFragmentShaderBuilder()163 fSetupFragPosition = true; in fragmentPosition()166 if (!fSetupFragPosition) { in fragmentPosition()176 fSetupFragPosition = true; in fragmentPosition()181 if (!fSetupFragPosition) { in fragmentPosition()199 fSetupFragPosition = true; in fragmentPosition()
156 bool fSetupFragPosition; variable