Home
last modified time | relevance | path

Searched refs:fTextureID (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLTexture.cpp29 SkASSERT(0 != idDesc.fTextureID); in init()
32 fTextureID = idDesc.fTextureID; in init()
37 if (fTextureID) { in onRelease()
39 GL_CALL(DeleteTextures(1, &fTextureID)); in onRelease()
41 fTextureID = 0; in onRelease()
48 fTextureID = 0; in onAbandon()
DGrGLTexture.h31 GrGLuint fTextureID; member
53 GrGLuint textureID() const { return fTextureID; } in textureID()
70 GrGLuint fTextureID; variable
DGrGLGpu.cpp434 idDesc.fTextureID = static_cast<GrGLuint>(desc.fTextureHandle); in onWrapBackendTexture()
458 idDesc.fTextureID, &rtIDDesc)) { in onWrapBackendTexture()
985 GL_CALL(GenTextures(1, &idDesc.fTextureID)); in onCreateTexture()
988 if (!idDesc.fTextureID) { in onCreateTexture()
993 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, idDesc.fTextureID)); in onCreateTexture()
1027 GL_CALL(DeleteTextures(1, &idDesc.fTextureID)); in onCreateTexture()
1037 if (!this->createRenderTargetObjects(desc, lifeCycle, idDesc.fTextureID, &rtIDDesc)) { in onCreateTexture()
1038 GL_CALL(DeleteTextures(1, &idDesc.fTextureID)); in onCreateTexture()
1048 glTexDesc.fTextureID, desc.fWidth, desc.fHeight, desc.fConfig); in onCreateTexture()
1062 GL_CALL(GenTextures(1, &idDesc.fTextureID)); in onCreateCompressedTexture()
[all …]