Searched refs:fTextureID (Results 1 – 3 of 3) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLTexture.cpp | 29 SkASSERT(0 != idDesc.fTextureID); in init() 32 fTextureID = idDesc.fTextureID; in init() 37 if (fTextureID) { in onRelease() 39 GL_CALL(DeleteTextures(1, &fTextureID)); in onRelease() 41 fTextureID = 0; in onRelease() 48 fTextureID = 0; in onAbandon()
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D | GrGLTexture.h | 31 GrGLuint fTextureID; member 53 GrGLuint textureID() const { return fTextureID; } in textureID() 70 GrGLuint fTextureID; variable
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D | GrGLGpu.cpp | 434 idDesc.fTextureID = static_cast<GrGLuint>(desc.fTextureHandle); in onWrapBackendTexture() 458 idDesc.fTextureID, &rtIDDesc)) { in onWrapBackendTexture() 985 GL_CALL(GenTextures(1, &idDesc.fTextureID)); in onCreateTexture() 988 if (!idDesc.fTextureID) { in onCreateTexture() 993 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, idDesc.fTextureID)); in onCreateTexture() 1027 GL_CALL(DeleteTextures(1, &idDesc.fTextureID)); in onCreateTexture() 1037 if (!this->createRenderTargetObjects(desc, lifeCycle, idDesc.fTextureID, &rtIDDesc)) { in onCreateTexture() 1038 GL_CALL(DeleteTextures(1, &idDesc.fTextureID)); in onCreateTexture() 1048 glTexDesc.fTextureID, desc.fWidth, desc.fHeight, desc.fConfig); in onCreateTexture() 1062 GL_CALL(GenTextures(1, &idDesc.fTextureID)); in onCreateCompressedTexture() [all …]
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