Searched refs:fZFactor (Results 1 – 1 of 1) sorted by relevance
164 float fZFactor = 2.0f / (zSamples - 1); in setGeometryData() local186 float fAFraction = FastMath.HALF_PI * (-1.0f + fZFactor * iZ); // in (-pi/2, pi/2) in setGeometryData()189 fZFraction = -1.0f + fZFactor * iZ; // in (-1, 1) in setGeometryData()