Searched refs:facev2 (Results 1 – 1 of 1) sorted by relevance
444 int facev2 = faceB.m_v2; in getUniqueVertexInB() local445 if (facev2 != faceA.m_v0 && facev2 != faceA.m_v1 in getUniqueVertexInB()446 && facev2 != faceA.m_v2) in getUniqueVertexInB()447 return facev2; in getUniqueVertexInB()484 int facev2 = faceB.m_v2; in getSharedVertices() local485 if (facev2 == faceA.m_v0 || facev2 == faceA.m_v1 in getSharedVertices()486 || facev2 == faceA.m_v2) { in getSharedVertices()488 vertex[0] = facev2; in getSharedVertices()490 vertex[1] = facev2; in getSharedVertices()