Searched refs:fallSpeed (Results 1 – 2 of 2) sorted by relevance
55 protected float fallSpeed = 55.0f; field in PhysicsCharacter142 public void setFallSpeed(float fallSpeed) { in setFallSpeed() argument143 this.fallSpeed = fallSpeed; in setFallSpeed()144 setFallSpeed(characterId, fallSpeed); in setFallSpeed()147 private native void setFallSpeed(long characterId, float fallSpeed); in setFallSpeed() argument150 return fallSpeed; in getFallSpeed()288 capsule.write(fallSpeed, "fallSpeed", 55.0f); in write()
60 protected float fallSpeed = 55.0f; field in PhysicsCharacter134 public void setFallSpeed(float fallSpeed) { in setFallSpeed() argument135 this.fallSpeed = fallSpeed; in setFallSpeed()136 character.setFallSpeed(fallSpeed); in setFallSpeed()140 return fallSpeed; in getFallSpeed()266 capsule.write(fallSpeed, "fallSpeed", 55.0f); in write()