Searched refs:fast_read_depth_stencil_pixels_separate (Results 1 – 1 of 1) sorted by relevance
460 fast_read_depth_stencil_pixels_separate(struct gl_context *ctx, in fast_read_depth_stencil_pixels_separate() function624 if (fast_read_depth_stencil_pixels_separate(ctx, x, y, width, height, in read_depth_stencil_pixels()