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Searched refs:filterImageGPU (Results 1 – 12 of 12) sorted by relevance

/external/skia/include/effects/
DSkMorphologyImageFilter.h66 virtual bool filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context&,
94 virtual bool filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context&,
DSkXfermodeImageFilter.h43 virtual bool filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx,
DSkBlurImageFilter.h41 virtual bool filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx,
DSkDisplacementMapEffect.h46 virtual bool filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx,
/external/skia/include/core/
DSkImageFilter.h136 virtual bool filterImageGPU(Proxy*, const SkBitmap& src, const Context&,
/external/skia/src/effects/
DSkXfermodeImageFilter.cpp117 bool SkXfermodeImageFilter::filterImageGPU(Proxy* proxy, in filterImageGPU() function in SkXfermodeImageFilter
DSkBlurImageFilter.cpp257 bool SkBlurImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx, in filterImageGPU() function in SkBlurImageFilter
DSkMorphologyImageFilter.cpp748 bool SkDilateImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx, in filterImageGPU() function in SkDilateImageFilter
753 bool SkErodeImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx, in filterImageGPU() function in SkErodeImageFilter
DSkDisplacementMapEffect.cpp393 bool SkDisplacementMapEffect::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx, in filterImageGPU() function in SkDisplacementMapEffect
DSkLightingImageFilter.cpp304 bool filterImageGPU(Proxy*, const SkBitmap& src, const Context&,
342 bool SkLightingImageFilterInternal::filterImageGPU(Proxy* proxy, in filterImageGPU() function in __anonae3a547c0111::SkLightingImageFilterInternal
/external/skia/src/core/
DSkImageFilter.cpp235 bool SkImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx, in filterImageGPU() function in SkImageFilter
398 return this->filterImageGPU(proxy, src, ctx, result, offset); in getInputResultGPU()
/external/skia/src/gpu/
DSkGpuDevice.cpp1515 return filter->filterImageGPU(&proxy, wrap_texture(texture, width, height), in filterTexture()