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Searched refs:findShaderOutputByName (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/glshared/
DglsRandomShaderProgram.cpp103 static const rsg::Variable* findShaderOutputByName (const rsg::Shader& shader, const char* name) in findShaderOutputByName() function
137 , m_positionVar (findShaderOutputByName(vertexShader, "gl_Position")) in RandomShaderProgram()
148 …const rsg::Variable* vertexOutput = findShaderOutputByName(vertexShader, fragInput->getVariable()-… in RandomShaderProgram()