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Searched refs:fixedSamplePos (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fTextureLevelStateQueryTests.cpp141 bool fixedSamplePos; // !< fixed sample pos argument for multisample textures member
151 , fixedSamplePos (true) in TextureGenerationSpec()
409 texGen.fixedSamplePos = false; in generateColorTextureGenerationGroup()
430 texGen.fixedSamplePos = false; in generateColorTextureGenerationGroup()
451 texGen.fixedSamplePos = true; in generateColorTextureGenerationGroup()
606 texGen.fixedSamplePos = true; in generateInternalFormatTextureGenerationGroup()
745 …at, spec.levels[levelNdx].width, spec.levels[levelNdx].height, (spec.fixedSamplePos) ? (GL_TRUE) :… in applyTextureGenerationSpec()
747 …th, spec.levels[levelNdx].height, spec.levels[levelNdx].depth, (spec.fixedSamplePos) ? (GL_TRUE) :… in applyTextureGenerationSpec()
1034 const int refValue = (spec.levels.empty()) ? (1) : ((spec.fixedSamplePos) ? (1) : (0)); in checkTextureState()